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Rygar The Battle Of Argus
rygar the battle of argus
















rygar the battle of argusrygar the battle of argus

It is fundamentally a lazy effort, a brazen attempt to take advantage of the wide-eyed enthusiasm and shocking naiveté that new Wii owners tend to display. Rygar: The Battle of Argus has very few redeeming qualities. There is no way to be diplomatic about that.

Rygar The Battle Of Argus Full Health Restore

Most players are going to complete it in less than ten hours. The game ends with a rush of five back-to-back boss fights that somehow manages to feel tiresome.This is not to say the game is especially difficult. No auto-targeting, no ability to manipulate camera angles, not even the courtesy of a full health restore when you save your game. A lot of features that players have come to take for granted in modern 3D action titles are simply missing, and for no clear reason. Occasionally the Wii version moves item locations and enemy spawns around a little, but otherwise this is pretty much exactly a 2002 PS2 action game.By the standards of 2009, that results in a game that’s largely very dull and frustrating. Do not expect new bosses or levels the new feature, Gladiator Mode, is just a typical Survival Mode.

The game gives you a tremendous variety of combos to do with it, none of which is much better than mashing A repeatedly. The larger bosses are still fairly impressive, but more mundane enemies are inexcusable.The gimmick for Rygar’s combat (and platforming) is the Diskarmor, which is a deadly metal cosmic yo-yo. The graphics are unfortunately very dated, so only a few of the game’s areas (particularly Arcadia) are still interesting to look at.

He was once a powerful warrior of Hades. If you’re the sort of person who’s memorized the original exchange between Dracula and Richter in Symphony of the Night, you’ll relish the chance to hear flat, wooden idiocy like “Aristotle is waiting for you up ahead. Performing repeated jumps with a trigger-style button in a 3D game just feels very off-putting, and no one should ever program a game that way ever again.Rygar’s plot and localization are both so incredibly, amazingly bad that it almost turns into a selling point. Some of the game’s platforming segments are quite pleasant, or would be if jumping wasn’t mapped to the Nunchuk’s Z button. The best that can be said for combat otherwise is that using your guard button occasionally matters.Platforming involves using the Diskarmor to swing across gaps and climb impossible heights.

It’s certainly not for anyone else, for example people who like to have fun. If you’re a lover of kitsch, bathos, and hilarious tragedy in your games, then Rygar: The Battle of Argus is for you. It is not just bad, it is bad in an incredibly Wii-specific, low-effort sort of way you just don’t see on other consoles.

rygar the battle of argus